Would you like to be a scholar and make five dollars per review?
Click here to submit a review!
Review Summaries
"Glynn and Ember Flanders are vacationing on a small Greek island, knowing that it could very well be the last holiday Ember ever takes. Ember is dying from a brain tumor that has left her partially blind. The last night of their holiday Glynn takes a moonlit swim. She is a strong athletic girl, but she gets into trouble, and is pulled under the water. Fortunately she is saved from drowning by an enigmatic young windwalker named Solen. Glynn realises that somehow she has been transported to another world. In the care of Solen, Glynn must hide her identity, as she struggles to find a way back to Earth and her dying twin sister."
elysiann, Resident Isobelle Carmody Scholar
"Glynn and Ember are struggling with the news that Ember, a red-haired, highly skilled musician, has been diagnosed with a fatal brain tumour which is unoperable.
But things far stranger are again stirring in the realm of Chaos, and Glynn finds herself sucked into another reality, where 'human windwalkers' glide through the air and dark coloured stones enable some to envision the future.
Now she will have to create a new past in the new world; for 'strangers' (residents of Earth who have found themselves here) have in the past been brutally killed, in accordance with the Legendsong, a written history of two tragic heroes, Lalanor and Shenavyre.
The plot again thickens as Ember is, too, transported to this world to fend for herself. Glynn, who doesn't know this, but only wants to get back to Earth to take care of Ember.
Both meet friends and enemies in this strange new world, learn much about it, and try to discover what they must do to unlock the secret of Chaos, Lanalor, Shenavyre and the Unicorn..."
Pixen, Resident Isobelle Carmody Scholar
"Somehow two sisters are transported into a mystery world, but end up at different ends of it. Struggling with this new place and strange beliefs, they know nothing about each other's situation and must somehow, meet and go back home. First though they must overcome different political structures and beliefs of this weird world and its people, and on top of all this they must keep their existence secret."
Emily, Resident Isobelle Carmody Scholar
"Basically the main character, Glynn Flandry, is transported to another world, called Keltor. But her sister, Ember, is dying of a tumour, and has crossed too. Glynn learns of this through a darklin, and goes to find Ember. But Ember has already gone to another island, the mysterious isle of the soulweavers, Darkfall..."
Topaz Bowman, Resident Isobelle Carmody Scholar
Click above for the new Obama Girl Parody video!
Overall Review
Our unique search engine breaks down books and movies into
dozens of literary elements, all of which are searchable.
Ratings are on a 1-10 scale (Low to High)
Plot
Composition of Book Descript. of chases or violence - 20% planning/preparing, gather info, debate puzzles/motives - 10% Feelings, relationships, character bio/development - 40% Descript. of society, phenomena (tech), places - 30%
FANTASY or SCIENCE FICTION?
- part earth & part fantasy world
Explore/1st contact/ enviro story
Yes
Plotlets:
- dimension travel
Inner Struggle
Yes
Plotlet:
- fighting a personal illness/handicap
Is this an adult or child's book?
- Adult or Young Adult Book
Cultural problems, alien culture
Yes
Culture clash-
- one human from different culture of other humans
Main Character
Identity:
- Female
Profession/status:
- student
Age:
- a teen
Is this an ordinary person caught up in events?
Yes
How sensitive is this character?
- sensitive to others' feelings
Sense of humor
- Mostly serious with occasional humor
Intelligence
- Smarter than most other characters
Physique
- very athletic
Main Adversary
How much of work is main antagonist actually present in:
- an average amount
Setting
Terrain
- Jungle
- Desert
- Water
- Mountains
- Forests
Planet outside solar system?
Yes
Style
Person?
- mostly 3rd
Accounts of torture and death?
- generic/vague references to death/punishment
scientific jargon? (SF only)
- none/very little science jargon needed
How much dialogue?
- roughly even amounts of descript and dialog