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| Review Summary |
The heroine Veralidaine ‘Daine' Sarrasri is an orphan who gets hired to assist transporting horses from Galla to the capital city Corus. During the journey she builds friendships and makes enemies with some monstrous Immortals (magical creatures). Throughout the book it becomes evident that her “knack with animals” is more than it seems. Numair Salmalin, the King's most powerful magician, takes Daine under his tutelage as a student so that she can develop her skills in Wild Magic, the magical ability to communicate and heal animals. Together, with the other famous Tortallans from ‘Song of the Lioness', they face their first battles with Immortals and neighboring adversaries that threaten the kingdom.
Lovely Wolff, Resident Scholar
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A girl named Daine loses everything in a fire. Then she gets a job and finds she can talk to animals telepathicly.
TurquoiseFire, Resident Scholar
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Daine has the ability to communicate with animals, but she's afraid of this ability because she lost control of it once and went crazy for a while. She meets a mage named Numair who helps her learn to better control her abilities. With the help of Numair and her friends, Daine slowly learns to trust people again. Her abilites become especially useful as more Immortals, creatures thought to have only existed in stories, are found throughout the human world.
Melissa Cookson, Resident Scholar
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Daine, the orphaned daughter of a hedgewitch is taken on a as a horse driver for her ability with animals as well as her ability with a crossbow. But when the party meets up with Numair, a great mage, he reveals that Daine is more than just good with animals. She has a wild magic that gives her control over the animals. He helps her to develop her skills to control her magic over the course of the journey. A great threat has risen to the land of Tortall as the mages of Carthak have awakened a host of mythical creatures from another realm and are using them to wage all out war on Tortall. Daine must put her new skills to use along with the skills of Numair and Alanna the champion female warrior of tortall to fend of this threat to their homeland.
Neil Morey, Resident Scholar
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After an attack by bandits, Daine Sarrasri is left an orphan. She leaves the only home she's known to join the Traders--people who trade horses. While moving horses, she meets Numair Salmalin who tells her of her powers. Though unwilling at first, Daine decides to pursue studying them--and discovers a lot about herself and what she can do.
Sarrah, Resident Scholar
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An orphan girl named Daine is hired by the horsemistress of the queen's riders to take a group of horses back to her country, Tortall. During this journey and the events that follow, Daine meets friends, encounters strange immortals that are invading her world, and also learns how to use her "wild magic" which allows her to talk and later heal animals.
Rachel, Resident Scholar
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| Detailed literary breakdown of Wild Magic - The Immortals 1 |
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Ratings are on a 1-10 scale (Low to High)
Plot
Composition of Book
Descript. of chases or violence - 18% planning/preparing, gather info, debate puzzles/motives - 48% Feelings, relationships, character bio/development - 22% Descript. of society, phenomena (tech), places - 12%
Tone of book
- very upbeat
FANTASY or SCIENCE FICTION?
- fantasy world/fantasy past
Coming of age
Yes
Youngster becomes
- a powerful magician
Mental/magical powers focus
Yes
Inner Struggle
Yes
Plotlet:
- search for identity/new understanding
- coping with mental/magical powers
Is this an adult or child's book?
- Adult or Young Adult Book
Main Character
Identity:
- Female
Profession/status:
- mage/magician
Age:
- a teen
Has magical/special powers?
Yes
Magical/mental powers of main character:
- can talk to animals
How sensitive is this character?
- sensitive to others' feelings
Sense of humor
- Strong but gentle sense of humor
- Mostly serious with occasional humor
Intelligence
- Average intelligence
Physique
- average physique
Main Adversary
Identity:
- magical being
Age:
- long-lived adults
Has magical powers?
Yes
Magical/mental powers of main antagonist:
- can fly
- can cast all sorts of spells
How much of work is main antagonist actually present in:
- an average amount
How sensitive is this character?
- mean, arrogant
Intelligence
- Smarter than most other characters
Setting
Terrain
- Water
- Mountains
- Forests
Earth setting:
- during "Tolkien" (fairytime) times
A substantial portion of this book takes place on a non-Earth planetary body:
- humans in a primitive/fantasy society
Takes place on Earth?
Yes
Planet outside solar system?
Yes
Style
Person?
- mostly 3rd
Accounts of torture and death?
- generic/vague references to death/punishment
scientific jargon? (SF only)
- none/very little science jargon needed
How much dialogue?
- roughly even amounts of descript and dialog
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